FS19 – Follow Me V1.3.0.6
Currently only for Singleplayer — Attention
Changelog 1.3.0.6:
– Hiding the HUD-text after 5 seconds. Player must issue another \’Follow Me\’-input-action to vehicle for displaying HUD-text again.
– Fix/work-around for making a follower-combine NOT stop at headlands/turning, due to its cutter detecting \’no more crops\’ to harvest.
– Reduced \’is blocked\’-notifications, when obstacle/collision is detected.
– Removed superfluous \’title\’ and \’description\’ XML-tags from ModDesc.XML, for languages that are not shown in (the in-game) ModHub anyway.
Changelog 1.2.0.3:
– \”Quick-tap\” keys activation threshold changed to \’0.3 second\’ (was previously \’150 ms\’)
– Attempt at obstacle/collision detection
Changelog 1.1.0.2:
– Fix for causing error: \”/specializations/Plow.lua(680) : attempt to compare number with nil\”
Ever wanted to have some vehicles follow you around the map?
With \”Follow Me\” you can (though not backwards driving).
Issues
– [KNOWN ISSUE] Multiplayer is not yet supported
– [WONT FIX] When FollowMe is active, it is not possible to control attached equipment
– Some translations are probably wrong
Download FS19 – Follow Me V1.3.0.6 - www.modsup.com
Download FS19 – Follow Me V1.3.0.6 - modsbase.com
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